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Into the cell ( 48 hours )

Informations

Genre : Arcade

Support : PC, Unity

Time spent : 48 hours

Team : 14

Position : Game & Level Design

Contribution

• Main feature creation

• Technical documents creation ( Flowchart )

• Map prototyping

• AI's pattern creation

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Game description

Into The Cell is an arcade game, 2.5D top-view inspired by Snake and created during the GaCha 2019.

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The player is a virus and have to proliferate and dodge cell's attack.

Also, he have the power to slow down time and turn invicible.

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The goal is to survive as long as possible.

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The game have been made with 5 constraints: 

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• The game must use an item in 3 different ways                      
• The game must be rendered using 4 tones of a unique color
• The game must be played on a grid-based map                     
• The game must be influenced by recent worldnews events. 
• The game must feature AI with at least 4 distinct states.      

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Gameplay_FlowChart_gacha2019.png

RockyTown

role

• Main feature and mechanics creation

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• Map and pattern design

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• Gameplay Flowchart and AI Flowchart creation

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Meissner

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