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Into the cell ( 48 hours )

Informations

Genre : Arcade

Support : PC, Unity

Time spent : 48 hours

Team : 14

Position : Game & Level Design

Contribution

• Main feature creation

• Technical documents creation ( Flowchart )

• Map prototyping

• AI's pattern creation

Game description

Into The Cell is an arcade game, 2.5D top-view inspired by Snake and created during the GaCha 2019.

The player is a virus and have to proliferate and dodge cell's attack.

Also, he have the power to slow down time and turn invicible.

The goal is to survive as long as possible.

The game have been made with 5 constraints: 

• The game must use an item in 3 different ways                      
• The game must be rendered using 4 tones of a unique color
• The game must be played on a grid-based map                     
• The game must be influenced by recent worldnews events. 
• The game must feature AI with at least 4 distinct states.      

Gameplay_FlowChart_gacha2019.png

RockyTown

role

• Main feature and mechanics creation

• Map and pattern design

• Gameplay Flowchart and AI Flowchart creation

Meissner

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